|
|
|
|
|
|
This is an example for a light & motion simulation. A possible application might be a future low beam curve light. Individual pairs of facets can be rotated about a user defined point by a user defined angle and range. Even the animation intervall can be defined in the dialog box. This general application is very sophisticated, it does not simply shift the complete light curve. For each variation a simulation by light mapping is started. The continuously changing light distribution can be examined in the UV data view. In addition, the light distribution "on the road" can be switched on or off. One can easily see the move of the asymetric finger.
Above, you see three animated gifs of the scene. The left animation shows the motion of different parts of the reflector, the animation in the middle shows the light intensity distribution in the UV-data view in degrees, and the reft animation presents the light distribution on the road.