The tool box

The foundation of LucidShell is its versatile tool box - the LucidObject library. Objects can be created through dialog boxes in LucidStudio or instanced by function calls in LucidShell to build up the Digital Mock Up (DMU). The power of LucidShape originates from this library which is growing constantly. The tool box holds a rich set of different object types to define geometry, material, media, motion, simulation, tasks, behavior, interaction and utility operation.

 The toolbox at a glance:

Geometry

 Free Form (FF) Surfaces

 Lens Types

 Emitter Material

 Emitter Libraries

 Actor Material

Sensor Material

Sensor Options

Simulation

Geometry Analysis

Light Analysis

LID Test Tables

Light Data

 CAD Data import and export

The native LucidShape file format in LucidShell language. The powerful surface design CAD system Rhino3D can be used as a front end to LucidShape to import and export all major CAD formats like IGES and STEP.

Import and Export of Luminous Intensity Distributions

Import and Export of Light Ray Data (for ray file emitter)

 Animation Objects