User interactions with LucidStudio

LucidStudio is the integrated development environment (IDE) of LucidShape. It is designed to calculate, simulate and analyze tasks in lighting applications. With LucidStudio, you can display and analyze the model geometry and the results of simulations. Light sources, surfaces, materials and sensors can be simulated. LucidStudio supports a rich set of different geometry, material, and media types to model any optical setup. You can either define the geometry interactively or import it from a CAD file. LucidStudio comes along with a library of light sources and lamps, from automotive to general lighting and LEDs.

 
H4 lamp

A rapid forward Monte-Carlo ray trace algorithm gives a prediction for the product's intended functions. LucidShape's Monte-Carlo raytrace algorithm is the fastest for reflector design on the market. In addition, LucidShape offers an even faster ray tracing method, called "Light Mapping" and interactive raytracing. Interactive raytracing is a powerful tool to investigate the behavior of reflectors and lenses in the visualization of light rays traveling through the scene. In LucidStudio one can interactively "touch" the shapes and watch ray bundles come from a source and bounce via the touch point through the whole scene until they hit an absorber or launch to infinity.

A typical analysis of light data is the comparison between the computer prediction and measurements. LucidStudio also offers a huge number of test tables for regulation requirements, i.e. automotive lighting for ECE, SAE & JIS. LucidShape is as interactive as you wish. Add your own defined dialog interfaces for your design, simulation, analysis, and documentation. LucidShape meets your individual needs. 


ECE low beam